The game is still fun (regardless of how it’s presented in menus), but this decision breaks up a generally consistent presentation. Oddly enough, the original art for New Adventure Island is replaced with text over a plain background. Each title is represented by its original North American cover art, which includes some truly tragic artistic decisions. Once you plug it in, you’re greeted with an attractive game-selection menu accompanied by peppy music. As you might imagine, supporting a full crew for some Bomberman is a pricey proposition, but it’s an option if you’re so inclined. You can also pick up a Turbo Tap adapter for $29.99, which lets you connect five more controllers to the system. You only get one controller in the box, but you can purchase extras for $24.99 each. It’s as simple as plugging it into your TV via HDMI and powering it on, however. You also get a bare-bones instruction manual, in case you need help setting it up. The controller cable is quite generous, at nearly 10 feet in length. The controller is similarly faithful, featuring the distinctive adjustable rapid-fire buttons for the I and II buttons. It’s a cute touch, though I ended up just keeping it off. Here, it lets you thread the video and power cables through the back. It’s a faithful recreation of the original hardware, down to the large removable back cover, which originally hid the system’s expansion port. The console itself is fairly large, nearly double the size of the NES Classic. That’s nothing new for electronics, but it’s still disappointing. You have to supply your own AC plug, since it’s literally just the power cable. Inside, you get the mini console, a USB controller, an HDMI cable, and a USB power cable. The box is designed to match the original hardware, with the same graphic design you would have seen if you’d picked it up back in 1989. The TurboGrafx-16 Mini follows the lead established with other mini consoles out there. Players who never got a chance to play the system now have a great option with the release of the TurboGrafx-16 Mini, a downsized version of the console with a large library of retro games. It was home to some great software, with an enviable lineup of arcade shooters and standouts like Castlevania: Rondo of Blood and the Bonk series. Despite beating the Genesis to market in Japan, being the first system with a CD-ROM attachment, and having a portable counterpart that played console software, the TurboGrafx-16 ended up an also-ran in the 16-bit battle. Note the addition of the stylised "A" - which doesn't seem to be used in-game, but is likely a remnant/carry-over from Compile's "Aleste" (1988) - mapped to "greek capital letter alpha" (U+0391).NEC’s swing at entering the console market may not have connected with Western audiences, but the TurboGrafx-16 remains an interesting relic of the late ‘80s. This font, used in the game's options screen, is mostly the same as the font used in the first "Spriggan" (1991), but it adds a whole new lowercase (though it has an oddly mismatched baseline) and replaces some of the punctuation characters. Recreation of the pixel font from Naxat/Compile's "Spriggan Mark 2: Re-Terraform Project" (1992) on the PC Engine. Only the characters present in the game's tile set have been included. Note the special circled roman numerals "Ⅰ" and "Ⅱ", which have been mapped to "Dingbat Negative Circled Sans-Serif Digit One" (U+278A) and "Dingbat Negative Circled Sans-Serif Digit Two" (U+278B). In this recreation, characters that use them are pre-combined into a single glyph. The font includes an almost complete set of hiragana and katakana characters. In the tile set, the dakuten and handakuten are separate tiles, positioned vertically above their respective character. Recreation of the pixel font from Hudson Soft's "The Dynastic Hero" (1993) on the PC Engine - a remake/rebrand of Westone's "Wonder Boy in Monster World" (1991).
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